Author: Jan

UML Designer

Just showing a test diagram on the UML State Engine Designer I am making. It is stoll lots of work and details left, but progress is actually going fast the days I work on it. As for now this is just an experiment. A state engine can visualize some top level flow, but the details…

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DDS Function generator

This has been on my list of things to do for a while and represent a few challenges. Chips like AD9851 contains a full DDS that interface to a MCU on one side and give 3.3V signals on the other side. I have yet to decide wherever  to use AD9851 or something else, butAD9851 is…

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KiCAD 3D Packages

I must admit that the realism in KiCAD’s 3D model is growing on me, it is great for precentations in here. Adding a 3D package was about selecting an associated 3D model file, so from now on I saved a copy of this footprint with the associated model in my own extension library. Adding drill…

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32xServo/IO Rev 1.4

First draft of 32xServo/IO Hat. Designed withh KiCAD this time, but still a 2 Layer design. I lack 3D packages for Power connector, USB port, JST CAN port and Q1 Crystal. The Q1 Crystal footprint was my first footprint design, but is was rather straight forward. Next I will have to try adding a 3D…

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Ordering new PCB’s

It is soon 1.jan.2020 and Norwegian import rules changes, meaning I basically get MVA and a 20.-USD handling fee on every package unless I get the foreign company to declare MVA. It will be a pain and take some time before this happens. Ordering parts from Asia will be close to impossible unless you order…

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2-Screens in use w/KiCAD

This is a screen-shot of my two screens. I have PCB router on left and schematics on right. As I work on PCB the schematics will show the associated part – neat little detail. KiCAD is actually multiple applications so its perfect to take full advantage of multiple screens as you work. I have routed…

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KiCAD 3D Model

This shows and early draft of rev 1.4 on KiCAD using their normal 3D model. KiCAD have a more realistic version that is a bit slower to draw, but for all poractical purposes it does the job. Accurate details is IMO not important here, the objective is to verify as much of the mechanics as…

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