Category: Plain

BSA – Integrating PScript

I will need an editor for PScript and the most obvious path is to integrate this into BSA as a building block. PScript evolved from an experiment into being a Plain Interpreter and this makes it easier because I can actually generate source code for other languages from PScript. Meaning you can write PScript and…

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PScript Interpreter

I draftet a specification for a PScript interpreter some time ago and have implemented a minimalistic version. Basically I am down on very small footprints using only 1020 bytes SRAM to execute a decent size script. I actually think I will try implementing this on an Arduino Uno just for fun, it is that small.…

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